home   membership   officers & committee chair   event calendar   course rules & procedures   team play
Sweeps...
07/16/19 Tee Assignments

07/16/19 Sweeps Results

Sweeps Games

Eclectic Tournament
Calendars...
Local Events

Opens & Invitationals
Resources...
Handicapping FAQ

Frost Delay

Kari Armstrong
Mentoring Spirit Award


Carpool Costs (Download)

GHIN

WNHGA

Administrator Login

 

 Tuesday Sweeps Nine-Hole Tournament Rules

 

To compete in regular play-day Sweeps, player must be member in good standing with temporary or permanent index. To speed up play, player may "x" out on a hole only if doing so has no effect on the final score for the game of the day; otherwise player/team may be disqualified.

Individual Tournaments | Partner/Team Tournaments

Individual Tournaments

All Irons
Use all irons (no woods). Low net in flights. Keep individual scores. DO NOT POST. X-ing out is not allowed.

Blind Holes
Score is based on four holes selected at random by Committee after all have teed off. On separate line record those four scores and subtract one-half of handicap from total and circle. Keep individual score, adjust and post. X-ing out is not allowed.

Beauty and The Beast
Player subtracts her lowest (Beauty) score and her highest (Beast) score. On a separte line, total the remaining seven scores and subtract the full handicap.

Flag Tournament
Each player is given a flag with her name attached. Use full handicap. Play until you have used the number of strokes equaling par plus handicap. Then plant your flag indicating on your scorecard where it was planted (give hole number). Continue playing for total score, adjust and post. X-ing out is not allowed.

Get Acquainted Mixer
Players signed for week's scheduled play day will meet at time and place designated by Tournament Coordinator. Tournament Coordinator will determine pairings and game of the day.

Low Putts
Keep regular score, and use separate line for putts. Total putts and circle. Keep individual score, adjust and post. Only strokes on green are considered putts. X-ing out is not allowed.

Par Points
On separate line, using pops, indicate points as follows: 8 points for net eagle, 6 points for net birdie, 4 points for net par, and 2 points for net bogey. Winners determined by highest number of points. Keep individual score, adjust and post. X-ing out is not allowed.

Poker Golf
Keep regular score and circle most gross scores of any one number (such as five 7's, six 8's or four 9's). Keep individual score, adjust and post. X-ing out is not allowed.

Selected Scores
Player picks her five best holes out of nine. On separate line record those five scores and subtract one-half of handicap from total and circle. Keep individual score, adjust and post. X-ing out is allowed.

T & F
Front Nine: Use separate line for scores on holes 2, 3, 4 and 5.
Back Nine: Use separate line for scores on holes 10, 12, 13, 14 and 15.
Subtract one-half of handicap from total of holes and circle. Keep individual score, adjust and post. X-ing out is allowed only on holes not used for game score.

Throw Away
On separate line record scores of two worst holes. Subtract total from gross score and circle. Winners will be low gross in flights. Keep individual score, adjust and post. X-ing out is not allowed.

Partner/Team Tournaments

^ Return to top

Best Ball Twosome
Actual score of each player is shown on scorecard. On separate line, record best ball of twosome after pops are deducted. Total and circle. Keep individual score, adjust and post. X-ing out is allowed by only one partner on any hole.

Blind Partners
Play with anyone of your choice. Partners are drawn by Committee and arranged in flights. Team with lowest net score wins. Keep individual score, adjust and post. X-ing out is not allowed. 

Cha-Cha-Cha
Using pops, circle best score of foursome on Par 5 holes, circle two best scores of foursome on Par 4 holes, and circle best three scores of foursome on Par 3 holes. On separate line, total these scores for team score per hole. Total and circle. Keep individual score, adjust and post. X-ing out is not allowed.

Group Net
Total score of each group of FOUR players less their handicaps will determine winners in flights. Keep individual score, adjust and post. X-ing out is not allowed..

Odd-Even
Play in twosomes, using separate scorecard for each twosome. Prior to turning in scorecard, Committee will determine who is "odd" and "even". On separate line, record odd and even hole scores as directed by Committee after completion of play. Add the two handicaps, divide by two and subtract from total score. Circle team net score. Keep individual score, adjust and post. X-ing out is not allowed.

Par Points
A two-person event where better net score for each hole (after pops are deducted) receives 1 point for bogey, 2 points for par, 3 points for birdie, 4 points for eagle and 5 points for double eagle. On separate line, record best score points for each hole. Total and circle. Twosome with most points wins. Keep individual score, adjust and post. X-ing out is allowed by only one partner on any hole.

Scotch Twosome
Both partners tee off on first hole. Select best ball and alternate shots. Partner who putts out hole does not drive on next hole. DO NOT POST.

Scratch & Scramble
The players' scores are added and divided by the number of players.  This represents their team score. On separate line record team score for each hole and total. Divide total handicaps by number of players and subtract from total team score and circle. Lowest team net score wins. Keep individual score, adjust and post. X-ing out is not allowed.

 


Copyright   2013 LOPLADYNINERS.COM